Three Against Four in Warm Metal

QA Listening Test house Template: four_on_floor

Audio

Three Against Four in Warm Metal

Prompt

Build a 3-against-4 polyrhythmic piece using additive synthesis voices — detuned sine clusters that create warmth through beating frequencies. Three voices: a kick pattern in 4, a melodic voice in 3, and a hat/percussion voice that alternates between both subdivisions. Each voice built from stacked sines (2-4 partials with slight detuning). No subtractive filtering — all tone shaping through additive construction. Let the polyrhythmic tension between 3 and 4 create the groove, not velocity manipulation or swing offsets.

Selected Components

  • macro_house_four_on_floor
  • voice_kick_808
  • voice_hat_rimshot
  • voice_sub_pulse
  • tone_warm_body

Test Notes

What This Test Is

Build a 3-against-4 polyrhythmic piece using additive synthesis voices — detuned sine clusters that create warmth through beating frequencies. Three voices: a kick pattern in 4, a melodic voice in 3, and a hat/percussion voice that alternates between both subdivisions. Each voice built from stacked sines (2-4 partials with slight detuning). No subtractive filtering — all tone shaping through additive construction. Let the polyrhythmic tension between 3 and 4 create the groove, not velocity manipulation or swing offsets

Full Prompt

Build a 3-against-4 polyrhythmic piece using additive synthesis voices — detuned sine clusters that create warmth through beating frequencies. Three voices: a kick pattern in 4, a melodic voice in 3, and a hat/percussion voice that alternates between both subdivisions. Each voice built from stacked sines (2-4 partials with slight detuning). No subtractive filtering — all tone shaping through additive construction. Let the polyrhythmic tension between 3 and 4 create the groove, not velocity manipulation or swing offsets.

Selected Components

  • macro_house_four_on_floor
  • voice_kick_808
  • voice_hat_rimshot
  • voice_sub_pulse
  • tone_warm_body